An anvil is a block that offers the players to repair items, rename items, and combine the enchantments. Anvils can be mined using any pickaxe. They are going to drop nothing if mined without a pickaxe. By the way, how to repair Anvil Minecraft? You have to know that you cannot repair an Anvil.
The Anvil will break if it has done. You are able to only build another one and place it on the old place of the Anvil. You only can repair Items at the Anvil. This is the thing you see in the release logs named “Anvil repairing has been rebalanced” as it was too expensive in older versions.
REPAIRING AND RENAMING ITEMS
Anvils have two modes to repair the items that have a durability rating:
- As with the grindstone, a player may repair the items by combining two similar items. But, with the anvil, the target retains its enchantments and may gain new ones from the sacrificed items.
- Alternatively, a player is able to use materials originally required in the crafting of the item to repair a single item. One material will repair 25% of the target’s maximum durability. However, this is a significantly less economical choice as the cost of combined materials can be put toward a new tool altogether, that can also be combined to form a full durability tool. In an example, combining two diamond shovels can cost two diamonds to make both shovels.
In addition, the player will be able to rename any item, not only the items with durability by using an anvil.
REPAIRING
Repairing with materials works for the most part. However not with all items. Generally, repairing works for the items with their material in the default name. For example, an anvil will be able to repair an iron pickaxe with materials (iron in this case), while an anvil cannot repair the bows or the shears except with other bows or shears. In other cases, chain armor is able to be repaired with iron ingots, turtle shells can be repaired with the scutes, and Elytra can be repaired with phantom membranes. Apparently, the repair does not need to be complete; one material repairs 1⁄4 of the item’s maximum durability.
Repairing with a matching item works for any item with durability including shears, bows, and so on. The items have to match in type. A golden pickaxe will not be able to combine with an iron one. The anvil is able to transfer the enchantments from the sacrifice to the target. This has a synergistic effect once both items share identical enchantments, or add to each other when they do not. Two Sharpness II swords will be able to be combined to create a Sharpness III sword, or a pickaxe with Efficiency will be able to be combined with one that has Unbreaking. This will produce enchantments and combinations which are not possible with an enchanting table. But even so, several enchantments cannot be combined if they are similar or contradicting. If the target is damaged, you have to pay for the repair as well as the transfer.